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Thursday, October 6 • 3:15pm - 3:45pm
Using Rituals and Game Mechanics to Structure Collaborative Brainstorming

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How do educators, artists, and technologists design a learning experience around ideation and brainstorming in order for youth to develop a successful collaborative project and narrative?  We invite you to explore with us how we can democratize the creative process using engaging game mechanics, structures, and constraints in order to create a starting point for collaborative projects as a component of project-based learning.  Participants must have a laptop (preferred), tablet or smart phone with internet.  

This session is based on the Eyebeam's Playable Fashion youth program, developed by Eyebeam alum residents Kaho Abe and Ramsey Nasser.  Playable Fashion explores the intersection between fashion, technology and gaming, where teens create their own games and custom wearable game controllers inspired by their personal narratives.  The program's curriculum is modular, designed to have a low barrier to entry and to be adaptable by educators of various backgrounds in different learning environments.  Eyebeam has hosted various focus groups of educators, game designers, artists, and engineers to capture best practices and models for teaching and scaling the Playable Fashion curriculum.  The DML Conference hands-on session will be a learning experience for both participants and facilitators.


Thursday October 6, 2016 3:15pm - 3:45pm
Emerald Bay A

Attendees (47)