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Thursday, October 6 • 6:00pm - 7:30pm
Interactive Tales (I-Tales)

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“World languages” is one of the key fundamental subjects for 21st Century students (P21, 2015). However, resources—human and materials alike—for children learning non-English languages are often scarce. Existing learning materials are often designed for older audience or adapted from those written for native speakers (with more advanced languages and sometimes culturally irrelevant references). Interactive Tales (I-Tales) aims to address this need and engage young world language learners and their parents, extend their exposure to and practice with their world languages, and thereby improve their world language oral proficiency, reading competence, and vocabulary knowledge. In our presentation, we will introduce the I-Tales project. Informed by research on games and digital media, I-Tales is a tablet app functioning as a combination of games and “choose-your-own adventure” stories. The prototype we will use in presentation is designed for enhancing and helping children’s language development in Mandarin Chinese. We will highlight the design and learning principles behind the app. For example, the learners create their own avatars and progress through stories with different language difficulty levels. As the avatars advance in the stories by choosing their own paths, they also pick up various tokens that may help them unlock additional story contents. Each level will highlight key vocabulary words and sentence structures. The tokens for unlocking new contents and building the avatar character can be acquired by encountering new materials in the stories and in practicing them in mini-games. Future implementation plans of I-Tales will also be discussed.




Thursday October 6, 2016 6:00pm - 7:30pm
TBA

Attendees (2)